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Dev snapshot: Godot 3.5 beta 5

Mircosoft Game Dev

stable release with a fifth beta snapshot! beta builds every other week to ensure that new features can be tested, bugs can be reported and bugfixes can be validated. and included in this beta are: Asynchronous shader compilation + caching (ubershader) ( GH-53411 ). You can also review the changes between beta 4 and beta 5.

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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Nicola Piovesan remembers how he created the concept in a semi-hypnagogic state right before falling asleep. “I Overall, I’d say that coming from the film industry definitely helped the script-writing process for games”, he says. The twisting and turning story of the game was the result of many sleepless nights.

Pixel 209
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How the "Squid Game" showed the world the true face of capitalism

Filmustage

The director and writer of the series, Hwang Dong-hyeok , noticed 10 years ago that the concept of survival in death games was very popular among manga and anime, so he started working on his film script. Leave the boring pre-production routine to the Filmustage - automatic script breakdown - and focus on your creativity!

Film 52
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Roblox Game Monetization Guide – Everything You Need to Know 

iXie gaming

Developers can prompt purchases, track them, and get their product details through scripting. Developers often use this feature temporarily to establish a closed beta where their most active users can enjoy early access to their games and help with game testing and user feedback. How one markets their game on Roblox is crucial.

Games 52
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Godot Editor running in a web browser

Mircosoft Game Dev

Improvements in this area are much needed, and Dropbox support is provided as a proof-of-concept for now and in no way recommended. This is, again, provided as a proof-of-concept and browser support is very limited for now. Cloud support (via standard WebDAV) will in time become the preferred way to use the web editor.

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Release candidate: Godot 3.5 RC 1

Mircosoft Game Dev

To help with the common task of accessing specific nodes from scripts, Juan Linietsky ( reduz ) added the concept of "scene unique names" for nodes in the master branch ( GH-60298 ), and Tomasz backported it for 3.5. You can create a batch script or shortcut to automatically start Godot from a console as in previous releases.

Render 52
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10 best summer movies - Filmustage Edition

Filmustage

Summer is the best time to use our AI solution - eave the boring pre-production routine to the Filmustage - automatic script breakdown - and chill out on the beach! Also after a long time of hard work we are happy to announce the beta-testing of the new Custom categories feature in the Filmustage software.

Editing 52