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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ). Note: This breaks compatibility intentionally, but we missed merging relevant transition code in this beta ( GH-70244 ). Bug reports.

Beta 99
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ). Note: This breaks compatibility intentionally, but we missed merging relevant transition code in this beta ( GH-70244 ). Bug reports.

Beta 75
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

OBJ mesh import now supports vertex colors as exported by Blender ( GH-71033 ). iOS: Check Xcode output and display errors if code signing, project build or.ipa export failed ( GH-71212 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. Fix Tab key usage in the inspector ( GH-71271 ).

Beta 110
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Maintenance release: Godot 3.3.3

Mircosoft Game Dev

beta 4 available now), we still cherry-pick important bug fixes to the 3.3 in May , there have been a number of bug fixes which are worth including in a new stable release for all Godot users. x releases , focuses purely on bug fixes, and aims to preserve compatibility. While we're busy working on both the upcoming Godot 4.0

Mesh 52
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Release candidate: Godot 3.3.3 RC 1

Mircosoft Game Dev

beta 2 available now), we still cherry-pick important bug fixes to the 3.3 As there is no new feature and only bug fixes, this RC 1 should be as stable as 3.3.2-stable Import: glTF: Fix mesh nodes which are also bones ( GH-49119 ). Input: Fix game controllers ignoring the last listed button ( GH-48934 ). Bug reports.

Mesh 52
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

OBJ mesh import now supports vertex colors as exported by Blender ( GH-71033 ). iOS: Check Xcode output and display errors if code signing, project build or.ipa export failed ( GH-71212 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. Fix Tab key usage in the inspector ( GH-71271 ).

Beta 84
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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

As a side-effect, projects that used StyleBoxTexture for controls that relied on the old center rect code, such as ScrollBars, will need readjustment. Import: Avoid nested skeletons, and handle skinned meshes with children ( GH-72158 ). See the GitHub issue tracker for a list of known bugs in the 4.0

Beta 108