Remove Bug Remove Debug Remove Mesh Remove Platformer
article thumbnail

Release candidate: Godot 3.3.3 RC 1

Mircosoft Game Dev

beta 2 available now), we still cherry-pick important bug fixes to the 3.3 As there is no new feature and only bug fixes, this RC 1 should be as stable as 3.3.2-stable Editor: Fix logic for showing tilemap debug collision ( GH-49075 ). Import: glTF: Fix mesh nodes which are also bones ( GH-49119 ). Bug reports.

Mesh 52
article thumbnail

Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

This beta 4 build provides additional features and fixes to bugs reported against previous builds. Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ). Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). The upcoming Godot 3.4 In-depth documentation is available.

Beta 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Release candidate: Godot 3.3.3 RC 2

Mircosoft Game Dev

beta 3 available now), we still cherry-pick important bug fixes to the 3.3 As there is no new feature and only bug fixes, this RC 2 should be as stable as 3.3.2-stable Editor: Fix logic for showing tilemap debug collision ( GH-49075 ). Import: glTF: Fix mesh nodes which are also bones ( GH-49119 ). Bug reports.

Mesh 52
article thumbnail

Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Physics: Fixing 2D moving platform logic ( GH-50166 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).

Beta 52
article thumbnail

Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ). Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Physics: Fixing 2D moving platform logic ( GH-50166 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ).

Beta 52
article thumbnail

Maintenance release: Godot 3.3.3

Mircosoft Game Dev

beta 4 available now), we still cherry-pick important bug fixes to the 3.3 in May , there have been a number of bug fixes which are worth including in a new stable release for all Godot users. x releases , focuses purely on bug fixes, and aims to preserve compatibility. While we're busy working on both the upcoming Godot 4.0

Mesh 52
article thumbnail

Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

is going to add 5 major features: C# support for the iOS platform , courtesy of Ignacio ( neikeq ). Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ). Note: If using C#, the.csproj file will be converted with some bug fixes which makes it incompatible with earlier Godot 3.2 Fix for the dangling Variant bug.

Beta 52