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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

This game engine requires minimal coding knowledge to build mobile games – instead, it offers a visual scripting system and supports third-party solutions such as Bolt. Therefore, when looking for bugs, a programmer can pause the game and update it easily. As a result, you can track and debug visual components in real-time.

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GSoC 2019 progress report #2

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System – Swarnim Arun. Project: Improvements To Visual Scripting System. Working on the tool script feature. Overall fixes for things in Visual Script. Interactive Music by Daniel Matarov.

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Onward to the new 3D renderer

Mircosoft Game Dev

release, we allow ourselves (and mostly Juan, our renderer expert) to avoid a lengthy bug fixing and stabilisation period on 2.x In particular, the Visual Scripting feature that is already implemented in the master branch and was planned for 2.2 For more than a year, Godot 3.0 By skipping the 2.2 x features. are moved to 3.0,

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GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Fixing bugs in current implementation and merging them in Godot's master branch. Improvements to the Visual Scripting System – Swarnim Arun. Project: Improvements To Visual Scripting System. Interactive Music by Daniel Matarov.

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More programming languages in Godot, want to help?

Mircosoft Game Dev

Binding code was always large, complex and prone to bugs. That's why we are working on the support of C# and visual scripting for the upcoming Godot 2.2. Why Visual Scripting? Another language currently being added to Godot is VisualScript , our take on visual programming.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ). And many more bug fixes and usability enhancements all around the engine! Bug reports. Viewport: Allow input echo when changing UI focus ( GH-44456 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

This beta 4 build provides additional features and fixes to bugs reported against previous builds. VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ). Bug reports. The upcoming Godot 3.4 beta 3 and beta 4.

Beta 52