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Atari ST Programming: A Simple Game in STOS

Retro Game Coders

Now we can move sprites in STOS we need to put things together to see how we can actually begin creating playable games. Along the way we will look at some more new features and concepts so you can understand more of how STOS works versus programming languages and game engines you might be used to. Collision Detection and Game Over.

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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

using the Movie Maker mode , for the main menu of the upcoming FRANZ FURY game (made with Godot 3.x). Editor: Add one-way indicator to tile collision editor ( GH-67283 ). Editor: Improve tile editor selection appearance ( GH-60892 ). NET 6 build (C#, GDScript, GDExtension). What's new. Requires.NET SDK 6.0

Beta 99
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

using the Movie Maker mode , for the main menu of the upcoming FRANZ FURY game (made with Godot 3.x). Editor: Add one-way indicator to tile collision editor ( GH-67283 ). Editor: Improve tile editor selection appearance ( GH-60892 ). NET 6 build (C#, GDScript, GDExtension). What’s new. Requires.NET SDK 6.0

Beta 75
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Release candidate: Godot 3.4.1 RC 1

Mircosoft Game Dev

Physics: Fix test_move reporting collision when touching another body ( GH-54845 ). Tiles: Fix TileSet editor workspace breaking ( GH-55059 ). Tiles: Only add light occlusion for visible TileMaps ( GH-54435 ). Tiles: Fix selecting next/previous subtile in TileSet editor ( GH-55261 ). Bug reports. no longer works in 3.4.1

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Release candidate: Godot 3.4.1 RC 2

Mircosoft Game Dev

Physics: Fix test_move reporting collision when touching another body ( GH-54845 ). Tiles: Fix TileSet editor workspace breaking ( GH-55059 ). Tiles: Only add light occlusion for visible TileMaps ( GH-54435 ). Tiles: Fix selecting next/previous subtile in TileSet editor ( GH-55261 ). Bug reports. no longer works in 3.4.1

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Release candidate: Godot 3.4.1 RC 3

Mircosoft Game Dev

HTML5: Fix files_dropped in exported Mono builds ( GH-55594 ). Physics: Fix test_move reporting collision when touching another body ( GH-54845 ). Tiles: Fix TileSet editor workspace breaking ( GH-55059 ). Tiles: Only add light occlusion for visible TileMaps ( GH-54435 ). Mono build (C# support + all the above).

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Maintenance release: Godot 3.4.1

Mircosoft Game Dev

HTML5: Fix files_dropped in exported Mono builds ( GH-55594 ). Physics: Fix test_move reporting collision when touching another body ( GH-54845 ). Tiles: Fix TileSet editor workspace breaking ( GH-55059 ). Tiles: Only add light occlusion for visible TileMaps ( GH-54435 ). All users are advised to upgrade to Godot 3.4.2

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