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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

There are many aspects to consider when building a game. This requires a lot of knowledge, skills and time to build and integrate all the components. Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Third Party Models.

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CGS Grad's Unreal project selected as finalist for 2023 Rookies Awards

CG Spectrum

I chose the City Sample Demo because it already looks amazing, and since the class lessons were in using the Take Recorder instead of environment building, this seemed like a win for my time spent and potentially having something cool for my portfolio. City Sample Demo 3D environment.

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The Kristala Dev Blog - Issue #17

Astral Clock Tower Studios

We're officially in the final development crunch for the vertical slice demo of Kristala! WE ARE OFFICIALLY IN THE FINAL DEV CRUNCH FOR THE KRISTALA VERTICAL SLICE DEMO! He also programmed the functionality for throwing consumables in the Kristala demo. Wait, wait, wait. clears throat*. We got yo' back, friends.

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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

After over a year of exhibiting at various online game conventions, we can't properly tell you how stoked we are to be presenting an exclusive build of Kristala—featuring our revamped demo level—at this year's Play NYC convention. Kristala at Play NYC 2021.

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The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

link] Will also worked on setting up several of the original musical tracks that will be featured both in the Kristala demo and in the full version of the game. In addition to indoor items, Nasahara was also in need of a few structural pieces to help further build out the eerie, abandoned nature of this once-great, sprawling city.

Dev 52
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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

Tragically, many important Nisargan buildings and landmarks were ruined in the devastating fire; though the stunning Kristal Cathedral of Nasahara remains standing, its crumbling passageways—once filled with laughter and joy—now serve as grim reminders of the carnage that nearly swallowed the entirety of the city. Level Design.

Dev 52
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The Kristala Dev Blog - Issue #18

Astral Clock Tower Studios

He then implemented and modified the Skill tree system so that it’s demo ready and added a wearable "light" item category before setting up functionality to allow players starting a new game to begin with several necessary items (weapons, armor, potions, etc.) Animation / Rigging / Production. in their inventory. link] 3D Asset Design.

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