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Free demo of Rise Eterna War is now available!

Game Developer

Free Steam demo available for deck-building RTS.

Demo 220
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Multiplayer resource roundup: Get the latest templates, samples, and demos

Unity Blog

While multiplayer game development poses challenges, it’s never been simpler to build multiplayer games with Unity. Browse this curated list of resources to get familiar with the latest multiplayer demos, samples, and templates.

Demo 91
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Game Dev Glossary: Prototype, Vertical Slice, First Playable, MVP, Demo

Ask a Game Dev

Demo - A stripped-down build of the game for exhibition, either for executives, tradeshows, or public-facing. Split into pre-release demo and post-release demo, with the post-release demo being easier to deal with. This can refer to the whole game or a specific chunk of work we’re doing (e.g.

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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

This approach allowed them to create a compelling gameplay loop and build a captivating story around it. As MysticDev prepares to release the demo of Chasmal Fear during Steam Next Fest in February, the Mojsovski brothers picked a couple of streamers to help playtest the game. “We’re

Horror 209
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Developer Shares Building Fabrics, Ropes, And Soft Bodies

Cocos

A dev, Night by Night 00, shared his work on building warpable and wearable materials for games. Though not fully complete, the demos already show a lot of progress, and the developer is selling their findings on the Cocos store for Chinese developers. Try it out now (Note the demo is in Chinese): ClothDemo for 2.x:

Build 98
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The Constructors with a demo on Steams’ Next Fest!

Game Developer

Creators of The Tenants show their estate building simulator!

Demo 197
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In a crowded market, Pioneers of Pagonia demo boosts fantasy game’s profile

Game Daily

Pioneers of Pagonia is a fantasy city building and economy management game from Envision Entertainment. A recent demo was released on Steam, in anticipation of an early access release in December. GameDaily spoke to Wertich about the game, and the success of the demo. Are there other downsides to releasing a pre-launch demo?

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