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Board Game Review: Terraforming Mars

Brand Game Development

Terraforming Mars: Board & Deck Building Game. ALSO earn the most points by the end of the game. The cards are projects, which act as event cards you can play to get points and try to terraform Mars. Maybe this is standard for engine-building games, but it was a new concept to me. (It’s Ok, enough chit chat.

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The Magic of ‘Legend Of Mushroom’

Deconstructor of Fun

The gameplay heavily relies on RNG-based mechanics and incentivizes long sessions, resembling an RPG-themed slot machine. However, there are notable areas for improvement such as refining gacha mechanics, optimizing ad placements, and enhancing social features to foster long-term retention and revenue growth.

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The 2020 Holiday Shopping Guide for Board Game Lovers

Brand Game Development

Tasty Humans is a 30-60 minute, tile-laying, pattern-building game for 1-4 players. Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. The longer the routes, the more points they earn.

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How to Choose & Use a Board Game Marketing Strategy that Works

Brand Game Development

Common Marketing Strategies Don’t Focus on Methods, Focus on Fundamentals The Basics of Marketing * Audience * Product * Branding Gaining Attention Building Interest Creating Desire Using Calls to Action Bringing it All Together. Over time, you build up a brand, both for your company and your individual products and services.

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A day in the life of a video game localizer

Game Global

The wide selection of video game genres means that translators won’t be stuck on high-fantasy language or racing games for the rest of their careers but might also need to learn about cooking, board games, politics, astrophysics (okay, maybe I am exaggerating), and so on. Here is where CAT tools come to our aid.

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My Elephant in the Room, Part 3

Designer Notes

For me, the promise of a strategy game is understanding what’s going to happen each time you click a button while still not being able to predict the future. So, I went for the most boring solution possible – victory points – and it worked out surprisingly well. However, they were not initially part of the victory system.

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2021 Predictions #4 Contenders Throwdown for Supercell's Mid-Core Crown

Deconstructor of Fun

Facebook Gaming helps developers and publishers to build, grow, and monetize their games. The two graphs below show that competition for supremacy of Mid-Core in the Western audience is a tight race between Supercell and FunPlus. The second largest sub-genre is the good and old Build & Battle. Signup for the newsletter.

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