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Guest post - “Small Team, Big Project”: Building Moonwards

Mircosoft Game Dev

Moonwards is an in-development open source sandbox MMO built with Godot. In this guest post, some members of the Moonwards team give us insights into how they approach building such a complex project with Godot. We are the team behind Moonwards , a sandbox MMO being built in Godot. For a networked sandbox? But that’s OK.

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Create, Share, and Scale Enterprise AI Workflows with NVIDIA AI Workbench, Now in Beta

Nvidia

It also walks through a coding copilot reference example, which enables you to use AI Workbench to create, test, and customize a pretrained generative AI model on your platform of choice. Benefits include: Free and quick install on the system of choice with an intuitive UX or CLI for project creation and management.

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“True Ownership” - The Game Economy Trilemma

Deconstructor of Fun

This is the issue that has kept game economies built around secondary markets from exploding into mainstream gaming so far despite considerable investment most infamously from Blizzard and most recently from the glut of Web3 game startups riding the 2021 NFT craze like Axie, Sandbox, Decentraland & co. You’ve found one.

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GTA VI Looks Great, but Online It’s the Real Topic (Opinion)

Deconstructor of Fun

Yes, part of GTA V's enduring success is due to its great single-player experience and re-releases on multiple platforms. I know many close friends that have acquired tons of exclusive items and buildings by getting millions of currency from a random hacker (Or course not me. However, in the long run that may not be that relevant.

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