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Upcoming Panel at SXSW Online 2021

Game Design Aspect

This panel discusses how designers and storytellers can build in empathic elements that can be found and engaged with even when the larger narrative gets delivered out of order. Meet the panelists: Sande Chen is a writer and game designer with over 15 years of experience in the game industry. Matthew Farber, Ed.D.

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How To Overcame Post-Launch Slump - The Case of Merge Garden

Deconstructor of Fun

The Narrative Twist The game's previous characters were strictly utilitarian : they introduced players to the world and reacted as players explored the garden. T his kind of approach would be fairly outdated in the modern mobile game market. Written by Kseniia Chursina, Senior Game Designer at Belka Games

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Cookie Run is has some imporessive traction in the Western markets, which may potentially turn this game into a proper worldwide hit. The card-battling RPG genre was one of the first in mobile games that enjoyed success at scale and popularity around the world. victory, failure, captured by players, etc).

Baking 52
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How to make your dream game, publish it and not die in the process

Mircosoft Game Dev

Publicity for a mobile game is out of the question, it's too expensive. You can get a publisher, but most mobile publishers are scammers. If they tell you they will gladly publish your game, don't believe them! to finalize the game. Yes, your market is huge, billions of players are your potential customers.

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Friday Questions #3

Grumpy Gamer

I had worked at Lucasfilm for 8 years and learned a lot, not just about game design and programming, but also marketing, PR, and production and I felt like I needed to try it all for myself. I also had the idea of making adventure games for kids. I floated it by Lucasfilm Games and they weren't interested.

Puzzle 52