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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

She is the co-author of Serious Games: Games That Educate, Train, and Inform and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.

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Upcoming Panel at SXSW Online 2021

Game Design Aspect

She is the co-author of the book, Serious Games: Games That Educate, Train, and Inform, and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing.

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A friend of mine wants to become a game designer without learning any other disciplines in game dev, he seems very sure this is possible but his confidence comes off as “idea guy” to me. I like thinking about design as well and how it could all fit together cohesively but I’m worried he’s setting himself up for failure by not learning another discipline to go along with it. Am I correct in this thought or am I being an jerk?

Ask a Game Dev

That might mean working on combat, quests, cinematics, narrative, itemization, UX, enemies, levels/environments, or any of a number of other specialties. A cinematic designer doesn't need to understand how to code but does need to learn how to use tools like Source Filmmaker to stage and block cinematics.

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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

She is the co-author of Serious Games: Games That Educate, Train, and Inform and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.

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GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

As announced previously , Godot is participating for the second time in the Google Summer of Code (GSoC) programme, which lets students from all over the world work for three months on specific projects thanks to a Google stipend. We are now at the middle of the coding period, so students have around 6 weeks left in the GSoC programme.

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2021 Predictions #5 Sports Games Race into a Billion Dollar Club

Deconstructor of Fun

This analysis is written by Mladen Dulanovic , Game Lead from Nordeus, and Om Tandon , UX Director at UX Reviewer. This is done through in-depth research, insights, and case studies as well as innovative marketing solutions and education materials. Access all of our previous predictions. Signup for the newsletter.

Racing 52
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Godot core budget meeting report #1

Mircosoft Game Dev

Hiring a generalist contributor for editor UX and web dev. This allows much cleaner code for handling display and input, as well as allowing multiple window support. will support a new display system based on a DisplayServer.

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