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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Physics fixes and improvements for sphere-capsule, sphere-box, sphere-cylinder, and capsule-cylinder collisions ( GH-70660 , GH-70787 ). Export: Fix missing "debug"/"release" export presets feature tags ( GH-71274 ). Physics: Fix sphere-capsule collision logic ( GH-70660 ). See the list below.

Beta 110
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Godot Engine reaches 2.0 stable

Mircosoft Game Dev

This version worked well but we felt it was still far from the usability and features of a modern game engine. The more urgent issue was to improve the 2D engine so we worked hard again and released Godot 1.1, Debug on hardware devices. It is also now now possible to debug a game running on an actual devices.

Engine 52
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Physics fixes and improvements for sphere-capsule, sphere-box, sphere-cylinder, and capsule-cylinder collisions ( GH-70660 , GH-70787 ). Export: Fix missing “debug”/”release” export presets feature tags ( GH-71274 ). Physics: Fix sphere-capsule collision logic ( GH-70660 ). New NavigationServer performance monitor ( GH-70731 ).

Beta 85
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Schedule for GodotCon 2019 in Brussels

Mircosoft Game Dev

But what 3D tools are available for the most popular open-source game engine? In this talk Paweł will tell you about his experiences while developing a 3D game ( Intrepid ), the features he's used, and the problems he's encountered. There are GPU accelerated particles in Godot, but they don't support collisions.

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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Physics: Hack a hot fix for Bullet's collision margin regression ( GH-64875 ) [regression fix]. Physics: Hack a hot fix for Bullet's collision margin regression ( GH-64875 ) [regression fix]. We encourage all users to upgrade to 3.5.1.

Baking 52
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Release candidate: Godot 3.5.1 RC 2

Mircosoft Game Dev

Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Physics: Hack a hot fix for Bullet's collision margin regression ( GH-64875 ). Rendering: Portals: Show RayCast debug helper ( GH-65686 ). Navigation: Fix NavigationObstacle nodes not registering to default navigation map ( GH-64372 ).

Render 52
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Godot Tutorial: The Basics For Beginners

SOVEREIGN MOON

In this introductory tutorial series, we’ll teach beginners how to use the basic controls within Gogot’s game engine. Godot is a free and open source game development software that game devs can use to make beautiful 2D and 3D games. . A Crash Course Into The Basics of Godot’s Game Engine.

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