Maintenance release: Godot 2.1.4
Mircosoft Game Dev
AUGUST 30, 2017
A big thankyou to all the contributors who worked on this release by implementing bug fixes or features, or testing the changes to spot potential regressions and help debug issues. Debugging: Many improvements to the editor's debugger and display of complex types. Physics: Add one-way collision to tile-set/tile-map.
Let's personalize your content