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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

This beta includes a few big changes which may interest a lot of users: String and StringName are now mostly cross-compatible throughout the engine API, as well as in various GDScript-specific expressions and statements ( GH-68747 ). Core: Add feature tags to signify engine float precision ( GH-69538 ). Requires.NET SDK 6.0

Beta 99
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

This beta includes a few big changes which may interest a lot of users: String and StringName are now mostly cross-compatible throughout the engine API, as well as in various GDScript-specific expressions and statements ( GH-68747 ). Core: Add feature tags to signify engine float precision ( GH-69538 ). Requires.NET SDK 6.0

Beta 75
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Here's a Release Candidate for the upcoming Godot 3.2.3

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Godot Engine reaches 2.0 stable

Mircosoft Game Dev

It was meant to be an in-house tool and, while it worked for use in internal projects, it was far from the usability expected when you have thousands of developers working with it. This version worked well but we felt it was still far from the usability and features of a modern game engine. Collision and navigation debugging.

Engine 52
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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Thirdparty library updates (mbedtls 2.16.7,

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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Windows: DirectInput: Use correct joypad ID ( GH-40927 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Windows: DirectInput: Use correct joypad ID ( GH-40927 ).

Bug 52