Remove Communications Remove Concepts Remove Mechanics Remove Puzzle
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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery.

Puzzle 256
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Out Now • Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

Solve puzzles and wander your way across the iris, and through the life, of Impressionist painter Claude Monet. Is this mechanic fun? Asking and discussing general ideas about themes or concepts, ‘I’m thinking of making my eye game about Monet now… what do you reckon?’. I think Limbo was a team, but still).

Dev 104
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Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

Solve puzzles and wander your way across the iris, and through the life, of Impressionist painter Claude Monet. Is this mechanic fun? Asking and discussing general ideas about themes or concepts, ‘I’m thinking of making my eye game about Monet now… what do you reckon?’. I think Limbo was a team, but still).

Dev 104
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2021 Predictions #6 Casino Games on Mobile Post Lockdowns and IDFA Depreciation

Deconstructor of Fun

Hub worlds are coming In addition to trying to acquire properties in other genres, apps will likely try to appeal to players from other genres, particularly puzzle and casual , with popular features like explorable hub worlds, homes, and other custom design areas.

Mobile 52
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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

link] Concept Art. In order to initiate these changes, however, it was vital that we had proper environmental and character concepts to work from so that our 3D modeling team was fully capable of bringing the Kristala that exists in our minds to life in Unreal Engine. We can't wait to go back again next year!

Dev 52
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How to Create Video Game Atmosphere

Game Designing

Both are open-world action-adventure games with fantasy elements and similar mechanics. Overall, it is a more moody atmosphere that lends a sense of dread, and this goes along nicely with the hostile game mechanics players will be up against. Is the game simplistic and easy to understand, or are mechanics obscure and complicated?

Games 136
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A Crash Course in Board Game Marketing & Promotion

Brand Game Development

Targeting Attention, Interest, Desire, And Action Product Your Niche Price Process & Logistics Core Concepts of Promotion Outreach Reviews Distribution Kickstarter Advertising. This concept is called product-market fit. A puzzle-solving, tile placement board game for 1-4 players.” Core Concepts of Promotion.