Remove Communications Remove Dev Remove Mechanics Remove Tile
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Tasty Humans: How Our Board Game Raised $20,536 on Kickstarter

Brand Game Development

It’s a puzzle-solving, tile placement board game for 1-4 players where you play as a fantasy monster who’s hungry for villagers. Join my community of over 2,000 game developers, artists, and passionate creators. On the note of mechanics, we were really lucky. Need help on your board game?

Art 130
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How to Design the Mechanics of Your Board Game

Brand Game Development

Join my community of over 2,000 game developers, artists, and passionate creators. This suite is based on the Five Levels of Communication through Game Development , my own personal board game development philosophy. The core engine is what’s left when you strip a game of mechanics and obstacles. What are game mechanics?

Mechanics 130
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How to Design the Core Engine of Your Board Game

Brand Game Development

My board game design philosophy stems from the Five Levels model, which I created and explain in depth in Five Levels of Communication through Game Development. The basic idea is that board games are a means of communication that facilitate gameplay. The core engine involves this concept plus mechanics related to virus eradication.

Engine 130
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How to Develop Mentally and Emotionally Accessible Board Games

Brand Game Development

This guide comes in three parts: Cognitive Accessibility Communicative Accessibility Emotional Accessibility. Brandon: Let’s talk about cognitive and communicative accessibility. Communicative Accessibility. Brandon: What are some ways in which games fail to achieve communicative accessibility?

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A Crash Course in Board Game Marketing & Promotion

Brand Game Development

I’ve mentioned the AIDA model before in How to Get Big on Twitter as a Board Game Dev. A puzzle-solving, tile placement board game for 1-4 players.” Know how to describe mechanics that are in your game and see who it appeals to. Don’t broadcast. Narrowcast instead. Attention, Interest, Desire, and Action.

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Bringing it Together – The Board Game as a Project

Brand Game Development

Join my community of over 2,000 game developers, artists, and passionate creators. This suite is based on the Five Levels of Communication through Game Development , my own personal board game development philosophy. Drapple is an abstract, tile-laying gardening game. Need help on your board game?

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Clash Mini - Contender or a Pretender?

Deconstructor of Fun

One of the main problems in Clash Mini is the strong similarity with Clash Royale , the other Supercell auto battler whose gameplay and unit mechanics are very similar. This is an existential threat to Clash Mini since the lack of innovation in-unit mechanics was among the top reasons why Rush Wars failed to captivate players.

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