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Game art vs game design: What is the difference?

Logic Simplified

Video game development is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same.

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4 Lessons from Everdell for Aspiring Board Game Designers

Brand Game Development

Everdell is a worker placement, tableau-building board game. As the name suggests, Everdell has a fantasy setting, and is indeed named for a charming valley within the game’s world. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.

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Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

Developed by Alexander Khoroshavin (Alex Goodwin) and a small team, the game centers around an elderly healer named Kazimir, who journeys through a whale-worshiping fantasy land to heal his ‘soul wound’. ” Epic MegaGrant Developing a game in Kazakhstan poses its own set of challenges, as Khoroshavin explains.

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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We I think that is clear in the language of the game and players seem to appreciate the humor.” Nielsen quit his job as a software engineer two years ago and decided to go all-in on game development. “I

Games 185
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We I think that is clear in the language of the game and players seem to appreciate the humor.” Nielsen quit his job as a software engineer two years ago and decided to go all-in on game development. “I

Games 104
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The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

“I thought that the core mechanic in this 2D game was extraordinary, so I contacted the developers. I told them I had already created some early concept art and design work for my next game and that it would fit perfectly into it. He’s also planning the overall game design.

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Tape to Tape by Excellent Rectangle is the world’s first hockey roguelite

PreMortem.Games

Canadian indie game development studio Excellent Rectangle just launched their debut title Tape to Tape on Steam Early Access. Combining the world of ice hockey with a roguelite may seem like an odd match, but for game designer Hugo Julien and his fellow co-founders Jean-Nicolas and Mathieu Fortin, it was a natural choice.

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