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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. Let’s find out. And that’s where Unity wins.

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Top Emerging Free Game Development Tools and Trends!

Big Games

We’re also zooming in on trends that’ll have your game soaring across platforms, rocking real-time multiplayer, and even letting players team up and build together. Accessibility is taking center stage, making the gaming world a welcoming space for everyone. But that’s not all! And guess what?

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

If you’ve ever wondered what the best game engine is, we invite you to figure it out with us. Let’s discover their pros and cons so it will be easier to decide which engine suits your project better. Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. Unity or Unreal?

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, Visual Scripting. New audio engine. Console support. Visual Scripting. and that we'd better focus fully on 3.0

Render 52
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GSoC 2019 progress report #3

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System – Swarnim Arun. Project: Improvements To Visual Scripting System. Visual Script graph unification. Visual Script tool script. GDScript Language Server by Ankit Priyarup.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). Core: Improve the console error logging appearance: ( GH-49577 ). Physics: Fixing 2D moving platform logic ( GH-50166 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). Particles: Add ring emitter for 3D particles ( GH-47801 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). Core: Improve the console error logging appearance: ( GH-49577 ). Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ).

Beta 52