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Wreck League: Anatomy of an NFT fighting game

Game Daily

Wreck League from nWay (a subsidiary of Animoca Brands, which also owns The Sandbox, TicBits, and Sky Mavis, among others) was announced earlier this month, and has been buttressed with a steady stream of blog posts, online explainers, and video content. “The more mechs you own, the more opportunities to engage in for better rewards.”

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She Got Game on cultivating a thriving environment for female game developers

PreMortem.Games

Whereas if 90% of the people in a bar were women, the idea is that the environment is more appealing than the actual content. Then someone told me about a game developer in our community who had developed a fighting game based on their comic. Yes, the quality of the drink matters but the first inviting thing was the environment.”

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Checkmate: Discussing the Rise of Chess Games on Mobile

Game Refinery

Chess has also become something of an esports sensation, which started after grandmaster Hikaru Nakamura coached streamer xQc on chess over Twitch and eventually led to the creation of a dedicated group of prolific streamers setting up an amateur chess tournament called Pogchamps on Chess.com.

Mobile 52
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Apex Legends vs. Fortnite: Assessing Popularity in 2023 – Who Takes the Lead?

Game Errors

However, in Apex Legends, a gamer must be an expert and do more to move and fight. Here are some interesting stats and graphs about these events: The total number of tournaments: According to the Esports Charts, both Apex and Fortnite had many official and unofficial tournaments. The movement mechanics in Fortnite is very basic.

Esports 52
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Trip Hawkins on The New High Score | Past and Future of Video Games

Deconstructor of Fun

eSports I think there’s a few of them. That’s eSports. And then you have the audiences for the superstar streamers like Ninja and others like PewDiePie that post a lot of content on YouTube. And again, that plays right into eSports. So eSports is a big deal. #3. That’s a really exciting trend. #2.

Esports 52
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Supercell’s Strategic Initiatives that Will Transform the Company

Deconstructor of Fun

It’s Team Fight Tactics for casuals. Clash Royale was reminiscent of some popular Starcraft/Warcraft mods like Nexus Wars or Castle Fight. Clasharama), community and esports (. Supercell attempted to fight this trend by building better tools and a greater focus on user-generated content. Having a service mindset.

Mobile 118
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The Hybridcasual Gamble

Deconstructor of Fun

Eric Seufert explains the concept of content fortresses here. In terms of the share between ad revenue and IAPs, he states that Homa’s less-well performing hybridcasual titles generate 15% of their revenue from IAPs, while its top performers like Fight For America can bring in as much as 40%. But is this really a scalable future?