article thumbnail

Top Unreal Game Development Companies in 2024

Logic Simplified

From strategy development, content creation, coding to testing, the development process reflects on the successful delivery of the game. Prototype: The prototype is a raw test that checks the functionality of the game, environments, gameplay, mechanics, user experience, etc. Is it well-defined? GDD is updated regularly.

article thumbnail

Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

First person slasher genre Triternion was officially founded in 2017, but the roots go back as far as 2014 when two developers built the initial prototypes and explorations in the first person slasher genre. However, you always need people who act as filters in the end, because random ideas do not mesh well together.

Console 104
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Godot gets CSG support

Mircosoft Game Dev

The aim of CSG in Godot is for it to be used in level prototyping. Unreal has always offered similar boolean CSG, while Unity has recently acquired ProBuilder (which is a different type of tool, but still aimed at prototyping level geometry). Mesh (can use any custom geometry). Custom meshes. How does it work?

Polygon 52
article thumbnail

How to build successful VR games as a solo developer

Game Analytics

And that resulted in the first prototype of Dreadhalls. I especially focused on having interactions that meshed well with hand-tracked controllers.”. So I try to target the few websites that specialize in VR content, plus social networks where the VR community gets its news from. It’s another dungeoneering game at heart.

Build 86
article thumbnail

Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

It’s the perfect replacement for Unity’s UI Text and the legacy Text Mesh. . Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects. . It is both designer and programmer-friendly allowing for quick prototyping and implementing of unique behaviors.

Asset 52
article thumbnail

Importing 3D assets from Blender (GameDev.tv)

Mircosoft Game Dev

. * Be sure to copy the entire folder and not just the contents of it. You will need to navigate to your Applications, open the Blender folder, Right click (secondary click) on the Blender application and Show Package Contents. This is useful if you are prototyping certain actions or control actions. Has no mesh modifiers.

Asset 52
article thumbnail

FBX importer rewritten for Godot 3.2.4 and later

Mircosoft Game Dev

It took us about 14 months to get a proper FBX importer working fully, since we had to engineer everything again: We rewrote all the mesh code to support all formats of FBX meshes correctly. is that it's not officially supported by Autodesk software, which many use for content creation in the game industry. stable release.

Mesh 52