Sat.Dec 30, 2017 - Fri.Jan 05, 2018

article thumbnail

A look at the GDNative architecture

Mircosoft Game Dev

The GDNative architecture changed a lot since the very first version of the then-called "DLScript" With the release of Godot 3.0 approaching and the API getting more and more stable it is a good time to give an overview of what GDNative actually looks like now. GDNativeLibrary. A GDNativeLibrary is a resource type that abstracts over the actual binary files needed for each platform.

article thumbnail

Waldschattenspiel

Grumpy Gamer

Waldschattenspiel is one of the best board games I've ever played. The gist of the game is you place wooden trees on the board, then one player hunts the other players (dwarves) using a tea candle. The candle cast light that creates deep shadows behind the trees, which is where the other players hide. It's surprisingly effective, spooky and even (actually) scary.

Games 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Adding a Friend in Street Fighter 5

Sirlin

I was thinking about how we'll handle cross-platform play in Fantasy Strike. The plan is that you'll add a friend to your in-game friends list, even if they are on another platform, then you can click on them there to directly challenge them. I was looking into how Street Fighter 5 handles your in-game friends list. They went a different way with it.

article thumbnail

Bringing it Together – The Board Game as a Project

Brand Game Development

Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the ninth of a 19-part suite on board game design and development. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. This suite is based on the Five Levels of Communication through Game Development , my own personal board game development philosophy.

Join the IGDA Community
article thumbnail

2018 Goals

Grumpy Gamer

As a little kid growing up in the 1970s, 2018 seems like an unimaginable future. Moon bases and rocket ships. It didn't quite turn out the way 8-year-old Ronnie imagined. Some ways better. Some ways worse. I'm not sure my life turned out the way I imagined. Some ways better some. Some ways worse. 2017 was the year Thimbleweed Park came out. It was also the year a dipshit narcissistic a **e became president.

article thumbnail

Roll for the Galaxy

Grumpy Gamer

A review I read before buying Roll for the Galaxy said it was much simpler than Race for the Galaxy. That's not true at all, but I do think the dice and other elements make it a better game than Race for the Galaxy.

Racing 52

More Trending

article thumbnail

Friday Questions

Grumpy Gamer

Hey, it's time for Friday Questions*, but since I've never done this before on Grumpy Gamer, there are no questions to answer, so you have a week to ask some. If you have a question, put it in the comments below and I'll pick 4 or 5 and answer them with a stark honesty that will amaze you. Questions can be about anything, but please keep them game or game industry related.

Games 40
article thumbnail

Unit Testing Games

Grumpy Gamer

It's not uncommon for me to get asked on Twitter (when I was active there) why we don't unit test games? They would mention how they work in blah blah industry and do unit testing all the time and it's virtually eliminated the need for human testers. They then go on to call me a jerk face and tell me I make stupid games. OK, I made up that last part, but sometimes it feels like they said it.

Bug 52
article thumbnail

MISSING

Grumpy Gamer

If you're wondering why Thimbleweed Park isn't anywhere to be seen in the IGF awards , it's because we didn't submit it. I have some issues with the IGF. The IGF doesn't do this, but I also won't submit to any awards that make you pay just to be considered (BAFTAs, DICE). Awards are basically cool-kid popularity contests and often have nothing to do with how good the game actually is.

Games 40
article thumbnail

MISSING

Grumpy Gamer

Whenever I sign up for a website and it asks me for my birthday, I always enter Jan 1, 1901. This cause two things to happen. 1) On New Years day I get a stream of happy birthday wishes from websites I rarely visit. 2) Chris Remo always wishes me a happy 116th birthday.

40
Join the IGDA Community
article thumbnail

MISSING

Grumpy Gamer

Paper Scraps Recovered From Blackbeard's Cannon Reveal What Pirates Were Reading

40
article thumbnail

MISSING

Grumpy Gamer

New rules for Settlers of Catan

40
article thumbnail

How Board Game Fulfillment Works at Fulfillrite

Brand Game Development

Fulfillment is one of the most intricate and complex parts of the board game business. In fact, I’ve written about a few times: a crash course on the concepts , how to prepare for the costs , and a personal story of how hard it was to fulfill War Co. on my own. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.

Games 130