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Game Writing Job Hunt Misconceptions

Game Design Aspect

In this video, game writer Sande Chen lists the top 5 game writing job hunt misconceptions she found during her research on job seekers wanting to break into the video game industry. In 2020 and 2021, I interviewed job seekers who were actively applying to jobs and internships in the video game industry.

Writing 52
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New and Improved Game Writing Portfolio Webinar!

Game Design Aspect

Last year, I was planning to have another run of Game Writing Primer but the pandemic and subsequent lockdown made that impossible. I checked in with my former students and was delighted to hear of their successes, games , awards, job offers, start-ups, and even a pending wedding between two of them!

Writing 52
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Save the Date: Webinars Coming

Game Design Aspect

The autobiographical essay was the first memoir type of writing that I had ever published and it was later included in Covid-19 memory projects and in ArtsWestchester 's exhibition, " Together apART: Creating During Covid." At the same time, I've been interviewing hiring managers and updating my webinar on game writing portfolios.

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A Day in the Life of a Game Writer

Game Design Aspect

This year, when I interviewed numerous aspiring game writers and narrative designers, I discovered that many were a bit fuzzy on the actual day-to-day tasks of the job. It was much like when people ask about game design and then find out with surprise that the actual job entails spreadsheets.

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Forging Socio-Emotional Connections in Games

Game Design Aspect

In this article, game designer Sande Chen relates important lessons learned from the design of that game company's games, Journey and Sky. The conversation really tied in with a previous panel topic at CIMFest, Designing Non-Toxic Game Communities. In addition, players cannot disguise themselves.

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PlayCrafting Student Spotlight Update

Game Design Aspect

It was a delight to hear from my former game writing students at PlayCrafting. They attended the one-night Game Writing Portfolio Workout sessions or the multi-week intensive Game Writing Primer course. Mary Georgescu is starting a new job as a game designer at Exploding Kittens.

Writing 52
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Screen Time Debate: Puffs or Broccoli?

Game Design Aspect

In this article, game designer Sande Chen delves into the parental guilt associated with app usage, as documented in the book, Baby, Unplugged. Hope you're having a good holiday and not working :) In the previous months, I've been following up on research about kid games, especially those for the preschool set. Happy Labor Day!