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3D Art Styles For Games

Moonmana

Low poly art has no textures but poses a strong focus on shapes, materials, and lighting. . Fantasy Realism. Fantasy realism is used for games full of movement, action, and drive. Fantasy realism is most commonly applied to consoles, PC, or VR/AR/MR games. Low poly is quite an effort- and time-consuming art style.

Art 52
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The RPG Report, and the worst things in RPGs

Keith Burgun

FINAL FANTASY XVI – After playing a bunch more Kingdomheartslikes and getting more used to that, I’ve gotta say, this is a very well made Kingdomheartslike. Whereas if you compare that to something like Final Fantasy 13, there is a pretty central thing that’s being headed toward the entire time. A bad narrative setup.

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The Kristala Dev Blog - Issue #18

Astral Clock Tower Studios

The walls' scorched texturing alludes to the carnage that has taken place in this once-great city. All pieces of furniture were purposefully modeled and textured to represent a general state of decay and neglect.adjectives that lend to the abandoned nature of many of our levels.

Dev 52
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Thanks to groundbreaking technology advancements, developers can now take advantage of cutting-edge software and game engines which enable them to create fantasy worlds in video games. Luckily both engines offer asset stores that allow users to download free and paid props, shading, textures, and many more.

Engine 52
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The Kristala Dev Blog - Issue #22

Astral Clock Tower Studios

This is the only place where you'll get a monthly, in-depth look at the development process for our inaugural title, Kristala - an enchantingly delightful 3D dark fantasy action RPG developed lovingly with Unreal Engine 4. Here's a look at Cass's finished model for the coliseum, complete with unwrapped UVs and applied textures.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Hello, faithful feline-lovin' friends and fantasy aficionados! This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Trust us.we've got you covered.

Dev 52