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Authentication for Mobile Games

AWS Games

For mobile games in particular, managing the authentication and authorization of your players can pose some unique challenges. Some of these challenges relate to the use of mobile devices themselves. A solution must support modern encryption mechanisms, both for data at rest and in transit.

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How Mobile Game Developers Are Using In-Game Collaboration Events to Boost Player Retention

Game Refinery

If you’re looking for ways to improve player retention for your mobile game, hosting a collaboration event with a well-known franchise as part of your LiveOps might be the answer you’re looking for. Promotional collaboration events in the top 10% (Revenue) of China midcore games (source: GameRefinery SaaS platform).

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.

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7 Odd Roadblocks Rookies Face In The Stages Of Game Development

Big Games

Game development isn’t as smooth and glamorous as many newbies imagine. It comes with challenges like tight deadlines, production obstacles, publisher pressures, and long work hours, which are just a glimpse of every developer’s hurdles. Many newbies ask the question, what are the stages of game development ?

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The Trends & Challenges of Hyper- Casual Game Development

iXie gaming

Hyper-casual games are simple, easy-to-play games that have become increasingly popular in recent years. With the rise of smartphones and mobile gaming, hyper-casual games have exploded in popularity due to their accessibility and addictiveness.

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Game Art Studio: The Future of Game Development?

iXie gaming

This article will explain about Game Art Studios and what it means for the future of gaming! What is a Game Art Studio? Game art studios are organizations specializing in producing digital interactive media. 2D and 3D are the two main types of game art studios because each has its specialties and challenges.

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Hypercasual games stagnate, but Japanese publisher KAYAC maintains faith

PreMortem.Games

Their top 3 leading games of all time are Park Master with 175M installs, Ball Run 2048 with 149M, and the more recent Number Master with 83M. How do you approach development of Hypercasual games in 2024, considering the general shift towards Hybridcasual? As a result, many publishers are struggling to find new game ideas.”

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