Remove at-the-dream-end mods
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There Are Too Many Video Games

The Bottom Feeder

Now that my title has savagely baited your click, let's talk about the weirdness of the game industry and the big mess we're all in. I've been working continuously making indie video games longer than, let's say, anyone. I've been working continuously making indie video games longer than, let's say, anyone. A good long look.

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Origins of Ghost Master, Part Two

iHobo

Of all my hundreds of game projects, this is still the title where I am most proud of the game design, the project where I beam with pride when I think of the incredible team and the contributions everyone made to make such a memorable and unique experience. Today is the twentieth anniversary of the release of Ghost Master.

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Would “Sword Art Online” Be a Bad VR Game?

Rampant Games

In the fiction, November 6, 2022 was the launch day for the game “ Sword Art Online ,” chronicled in the books, manga, and anime series of that name. Thanks to a crazy head engineer with a god complex, ten thousand players are now playing an ultra-realistic fantasy game in a virtual world with real-world stakes.

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Supercell’s Strategic Initiatives that Will Transform the Company

Deconstructor of Fun

In February, Ilkka Paananen, the beloved CEO of Supercell, and arguably one of the faces on the Mount Rushmore of Mobile Games Executives, published his yearly blog post. FRUSTRATION: These blog posts can also annoy game executives and senior leaders. So kudos to Supercell for proactive and effective PR!

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The Frail Gamernerd's Guide to the Super Bowl

The Bottom Feeder

The pomp and glory and cruft hanging off the game have grown so much bigger than the game itself. Because I'm a gamer and game designer, it shouldn't be surprising that I like watching games. At the end, they sacrificed the losers. So How Was the Game? You bring the bread, we’ll bring the circus.

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What To Learn From The Video Game Recession. And Do It Quickly.

The Bottom Feeder

Last week, I wrote a blog post about how the video game industry seems to be entering a sad and painful period of contraction. What do we teach to aspiring game makers? I Feel Like a Traitor I've been writing advice for making a living making indie games since 1997 or so. (My People in the industry end up leaving it.

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The 2020 Holiday Shopping Guide for Board Game Lovers

Brand Game Development

This is a holiday shopper’s guide to all things Board Games. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Join my community of over 2,000 game developers, artists, and passionate creators. Hobby Board Games. Description from Board Game Geek.

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