Remove enemy-alien mods
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When a game has defense bonuses to specific enemies (+15 percent less damage from aliens), how does the game know the damage being dealt comes from them if they use the sane damage type as another group?

Ask a Game Dev

When we’re calculating combat math, we usually just aggregate all of the different damage mods together and apply them at some step along the damage calculation. The most common damage modifier we don’t want players to see would be debug damage mods.

Racing 52
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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

Studio owner and Lead Developer Max Hermann originally developed the idea for the game in the time when he was still a computer science student and active in the RimWorld modding scene. “I Exceedingly difficult The team first built the game in Unity. Ascent of Ashes is inspired by other games besides RimWorld as well.

Dev 115
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new Quake map: Daughter Drink This Water

Radiator Blog

Follow this guide to acquiring Quake and a suitable source port (aka game engine) or try the Quakestarter: The Quake Singleplayer Starter Pack (Windows only). Download and unzip the Sinister625 mod , which will already have all the maps and assets configured. quakespasm-spiked-win64.exe