Remove heros-story mods
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Months Late Game Review, Part 2. Zelda: Tears of the Kingdom. Some Bad Things.

The Bottom Feeder

In my last post about Zelda: Tears of the Kingdom (Z:TotK for short), a very popular game, I suggested that people would be interested in thoughtful criticism of slightly older games, once the dust has settled and people had the chance to calmly reflect about them. Most people don't actually care about deep dives into game design.

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The Forgotten City (2021) revisited

Radiator Blog

I've written previously about murder in Skyrim , epic Skyrim fan game Enderal , and a very bushy Skyrim mod called The Forgotten City. Since then, the mod makers have remade it into a UE4 standalone time loop first person RPG called. From a game dev perspective, it's been fascinating to play. The Forgotten City (2021).

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The 2020 Holiday Shopping Guide for Board Game Lovers

Brand Game Development

This is a holiday shopper’s guide to all things Board Games. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Hobby Board Games. Tasty Humans is a 30-60 minute, tile-laying, pattern-building game for 1-4 players. Description from Board Game Geek.

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2020 Predictions #7: Why Auto-Chess Games can't Monetize - and How to Fix That

Deconstructor of Fun

Some of the best ideas in the gaming industry were inspired by other games and sometimes even created within other games. League of Legends, for example, was inspired by a mod for Warcraft 3 called DotA released in 2003. In our taxanomy, Auto-Chess games don’t yet have their own bubble.

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Clash Mini - Contender or a Pretender?

Deconstructor of Fun

Xsolla has dedicated tools that will help you create your own online commerce platform, improve your performance marketing and discoverability, and expand your game business on mobile and PC. Clash Mini is one of the three Clash games Supercell announced in April of 2021. As expected from Supercell, Clash Quest is a polished game.

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There Are Too Many Video Games

The Bottom Feeder

Now that my title has savagely baited your click, let's talk about the weirdness of the game industry and the big mess we're all in. I've been working continuously making indie video games longer than, let's say, anyone. So let's get to it: There are too many indie games. Do I think you should keep writing your dream game?

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How Call of Duty Mobile left $100M on the Table

Deconstructor of Fun

AAA game franchises are in the middle of a renaissance on mobile. These games have a huge leg up in terms of organic downloads. The Long and Winding Road to COD: Mobile’s Launch To tell the story of Call of Duty Mobile, you have to start all the way back in 2008. This analysis is written by Adam Telfer , Om Tandon and Nate Ross.

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