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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). Editor: Improve the editor feature profiles UX ( GH-49643 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Thirdparty library updates: embree 3.13.0,

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Thirdparty library updates: embree 3.13.0,

Beta 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

is going to add 5 major features: C# support for the iOS platform , courtesy of Ignacio ( neikeq ). 2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Files: Improve UX of drive letters ( GH-36639 ). GDNative: Fix Variant size on 32-bit platforms ( GH-38799 ). Shaders: Add shader time scaling ( GH-38995 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

is going to add 5 major features: C# support for the iOS platform , courtesy of Ignacio ( neikeq ). 2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Files: Improve UX of drive letters ( GH-36639 ). GDNative: Fix Variant size on 32-bit platforms ( GH-38799 ). Shaders: Add shader time scaling ( GH-38995 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 1

Mircosoft Game Dev

is going to add 5 major features: C# support for the iOS platform , courtesy of Ignacio ( neikeq ). 2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Files: Improve UX of drive letters ( GH-36639 ). GDNative: Fix Variant size on 32-bit platforms ( GH-38799 ). Shaders: Add shader time scaling ( GH-38995 ).

Beta 52
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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Shader language features. Platforms: Android: Scoped storage, Play Asset Delivery, input responsiveness. Shader language features. Our shader language maintainer Yuri Roubinsky ( Chaosus ) is busy doing magic on the development branch for Godot 4.0, Improved input handling. Crypto: AES and HMAC contexts.

UX 52