Remove tags dev-leak
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Release candidate: Godot 3.4.3 RC 1

Mircosoft Game Dev

C#: Fix KeyValuePairAt memory leak ( GH-56183 ). GUI: Fix RichTextLabel underline appearance when inside fill tag ( GH-54296 ). Windows: Fix RegEx.search() memory leak ( GH-56763 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDNative, VisualScript).

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Release candidate: Godot 3.4.3 RC 2

Mircosoft Game Dev

C#: Fix KeyValuePairAt memory leak ( GH-56183 ). GUI: Fix RichTextLabel underline appearance when inside fill tag ( GH-54296 ). Windows: Fix RegEx.search() memory leak ( GH-56763 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDNative, VisualScript).

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Dev snapshot: Godot 3.2.2 beta 4

Mircosoft Game Dev

Core: Fix leaks and crashes in OAHashMap ( GH-38828 ). GDScript: Fix leaked objects when game ends with yields in progress ( GH-38288 ). GDScript: Fix object leaks caused by unfulfilled yields ( GH-38482 ). RichTextLabel: Fix alignment bug with [center] and [right] tags ( GH-39164 ). CSG: Various bug fixes ( GH-38011 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

Core: Fix leaks and crashes in OAHashMap ( GH-38828 ). GDScript: Fix leaked objects when game ends with yields in progress ( GH-38288 ). GDScript: Fix object leaks caused by unfulfilled yields ( GH-38482 ). RichTextLabel: Fix alignment bug with [center] and [right] tags ( GH-39164 ). CSG: Various bug fixes ( GH-38011 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

Core: Fix leaks and crashes in OAHashMap ( GH-38828 ). GDScript: Fix leaked objects when game ends with yields in progress ( GH-38288 ). GDScript: Fix object leaks caused by unfulfilled yields ( GH-38482 ). RichTextLabel: Fix alignment bug with [center] and [right] tags ( GH-39164 ). CSG: Various bug fixes ( GH-38011 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 1

Mircosoft Game Dev

Core: Fix leaks and crashes in OAHashMap ( GH-38828 ). GDScript: Fix leaked objects when game ends with yields in progress ( GH-38288 ). GDScript: Fix object leaks caused by unfulfilled yields ( GH-38482 ). RichTextLabel: Fix alignment bug with [center] and [right] tags ( GH-39164 ). CSG: Various bug fixes ( GH-38011 ).

Beta 52
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The Complete C++ Guide For Unreal Engine

Awesome Tuts

We’re working in the game dev industry since 2015 and we only encountered a decimal number with 2 points at most during our career. Strings represent characters and we use them to create variables that in most cases will repsent the names or tags of game objects. This is also known as a memory leak.

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