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Diablo 4 Monetization: Microtransactions Discovered by Fans

Game Errors

With a significant initial price tag, gamers can’t stop wondering about additional Diablo 4 monetization. Others fear that the whole industry and Diablo 4 with it are going toward pay-2-win gaming. Opinions are split.

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Game companies win a powerful new way to punish harassers

Game Daily

Notably, those who engaged in harassment have largely gone on with their lives, without fear of consequences. This ruling essentially puts a price tag on worker harassment, that subsequent lawsuits will likely cite when they identify harassers, and seek recompense from them. Other workers expressed concern.

Games 52
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Board Game Review: Pandemic

Brand Game Development

Despite the hefty price tag, I forked over $50 a year for Xbox Live so I could play Halo with my brother and even Call of Duty with a friend stationed in South Korea. My fear of playing the game set aside, this game has incredible replayability. I LOVE co-operative games. And can we just talk about how the Medic is an army medic?

Co-op 130
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How Artificial Intelligence tools change movies production

Filmustage

That's why it's funny how cinema has instilled in people a fear of artificial intelligence, and now it's actively incorporating these technologies into the production process of a film. Props, costumes, tag cast, locations, sound, visual FX, etc. - We set it up for constant learning and self-development.

Film 52
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A Crash Course on Selling Board Games

Brand Game Development

Selling puts us in a vulnerable position that, for many people, can drudge up fears of rejection, social anxieties, insecurities, and memories of being cheated by shady salespeople. The simple fact is that board gamers are not all that price sensitive – just look at the tags on the most well-liked board games.

Games 130
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Here's How You Capitalize From the Apple vs. Epic Court Ruling

Deconstructor of Fun

I personally believe that one of the biggest effects will be the opportunity for mobile devs to finally build closer relationships with their players, without fear of getting the ban hammer by driving users to other parts of their own ecosystem; whether it’s for better prices, community building, or anything else.

Dev 52
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Make a Board Game in 28 Days: A Challenge by Brandon the Game Dev

Brand Game Development

When you’re done, share your creations to Facebook, Twitter, and Instagram with the hashtag #BoardGame28 and tag @PangeaBG – I might just share your work with the world. The fear of living in a wasteland? Twenty-eight days may not be enough time to make a sellable board game, but it’s enough time to make something. Stuck along the way?

Dev 130