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Dev snapshot: Godot 4.0 alpha 14

Mircosoft Game Dev

While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 Same deal as usual, lots of bugs fixed and more refactoring and feature work. Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. See the GitHub issue tracker for a list of known bugs in the 4.0

Alpha 52
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Dev snapshot: Godot 4.0 alpha 17

Mircosoft Game Dev

alpha 17 release to ensure that things work as best as we can reasonably expect before the beta phase. Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 Bug reports. What's new.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 Same deal as usual, lots of bugs fixed and more refactoring and feature work. This alpha doesn't include official builds with.NET 6 support yet, as we still have more work to do to enable this. alpha builds. GH-64009 ). ( GH-64082 ).

Alpha 52
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. Be sure to report anything that stops working as expected in your scripts. since early alpha releases; follow them on Twitter for updates. Bug reports.

Beta 105
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. Be sure to report anything that stops working as expected in your scripts. since early alpha releases; follow them on Twitter for updates. Bug reports.

Beta 81
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Release candidate: Godot 3.4.3 RC 1

Mircosoft Game Dev

In parallel to our work on Godot 3.5 ( with a first beta ) and 4.0 ( and finally alpha 1! ), we backport important fixes to the stable 3.4 Edit: Or not, there's a regression for the web editor in this build ( GH-57592 ). C#: Fix getting properties state when reloading scripts ( GH-56300 ). Bug reports.

Render 52
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Dev snapshot: Godot 3.0 beta 1

Mircosoft Game Dev

beta 1 , just one month after the previous alpha 2. It notably includes Bullet as the new 3D physics engine , onion skinning , autotiling for 2D tilemaps, an enhanced debugger with remote SceneTree edit, and nice usability improvements such as code folding in the script editor, PascalCase builtins for C#, and many others.

Beta 52