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Dev snapshot: Godot 4.0 alpha 17

Mircosoft Game Dev

alpha 17 release to ensure that things work as best as we can reasonably expect before the beta phase. Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 Bug reports. What's new.

Alpha 52
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Planet Coaster Crashing, Not Starting & Low FPS: How to Fix

Game Errors

If you arrived here, it means that your PC meets the system requirements of the game and that you encounter a bug or an issue that is making your game unplayable or annoying to play. #1 It seems that this issue was not in the alpha version of the game and that it appeared now. RECOMMENDED: OS: Windows 7 (SP1+)/8.1/10

FPS 95
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Dev snapshot: Godot 3.2.3 beta 1

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). And many more bug fixes and usability enhancements all around the engine!

Beta 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). And many more bug fixes and usability enhancements all around the engine!

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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). RichTextLabel: Fix center alignment bug ( GH-40892 ). Bug reports.

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). RichTextLabel: Fix center alignment bug ( GH-40892 ). Bug reports.

Bug 52
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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). And many more bug fixes and usability enhancements all around the engine!