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Bukola Akingbade of Kucheza Gaming on nurturing dreams and shaping industries

PreMortem.Games

A role that she holds dear and that inspired her to establish her company Kucheza Gaming. In 2020 she decided to channel her decade-plus entrepreneurial experience into her current venture leaving everything behind to focus on gaming. The Kucheza family Bukola’s childhood was filled with a lot more physical playing than video games.

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Gaming vs. Movie Industry Revenue: Striking Revenue Gap Revealed

Game Errors

Many believe that Gaming and Esports industry has taken a hard hit as the offices reopened after COVID-19, and the downfall of this industry has begun. Gaming vs. Movie Industry Revenue: Which Is Bigger? Gaming vs. Movie Industry Revenue Comparison. Global Games Market Revenue in 2022. billion by 2025.

Esports 52
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Japanese Games VS Western Games:

Game Errors

It seems like tons of worldwide players are more and more interested in discovering an expert comparison between Japanese games vs Western Games. Japanese games have gained a significant following in the West, with many gamers eagerly anticipating the latest releases from developers like Square Enix and Capcom.

Games 52
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Checkmate: Discussing the Rise of Chess Games on Mobile

Game Refinery

Video games have come a long way since they were first conceptualized in the 1950s, with expansive open worlds that can fit right in your pocket, but you don’t need to go back 70 years to see what games looked like back then. Paid membership also removes in-game ads for a more seamless experience. So, what’s to blame?

Mobile 52
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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

A solid game outsourcing partnership is reason enough to see your project as 50% complete. In a competitive game, players’ initial focus is on the visual component. Working with an established game art outsourcing firm with a solid track record alleviates any worry about deadlines or allocating internal resources.

Art 52
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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

TWiG #212 - Apple's New Price Points / Game Genre Taxonomy pt 2 / Nintendo's Mobile Strategy ? Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. ✉️ Received this email from a friend?

Studios 52
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Supercell’s Strategic Initiatives that Will Transform the Company

Deconstructor of Fun

In February, Ilkka Paananen, the beloved CEO of Supercell, and arguably one of the faces on the Mount Rushmore of Mobile Games Executives, published his yearly blog post. FRUSTRATION: These blog posts can also annoy game executives and senior leaders. After all, Supercell is our beacon of hope. Source: Data.ai

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