Remove Animation Remove Game Designer Remove Puzzle
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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery.

Puzzle 257
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Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Designer?

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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery.

Puzzle 104
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Actually talk to the (author-led AI) murder suspect in Dead Meat by Meaning Machine

PreMortem.Games

And so, we quickly realised the potential to form a bit of a ‘Super Group’ by bringing Game Design and AI Tech together. And so, the duo started exploring different ways to turn talking into a puzzle. “Dead Meat may be enabled by AI, but it is very much a game made by humans.

AI 129
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Usually I am working solo but I am going to work in a studio as game designer and I would like to make good design documents for the team. So what does a design document for a feature/puzzle/challenge etc look like? What information should I include? And thank you for sharing your answers to all these questions we ask!

Ask a Game Dev

When I write a design document, I usually try to address the following: High level goal - What is this feature/system/puzzle/etc. Engineering for A, VFX for B, animations for C, environments for D, and so on. supposed to do? What kind of experience do I want the player to have?

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Art Production for Mobile Games: Tips & Tricks

iXie gaming

By the end of this article, you’ll have a solid understanding of how to produce high-quality art for mobile games that captivates players and sets your game apart in a competitive market. This entails comprehending the game’s genre, intended audience, plot, and general theme. So, let’s dive in!

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Creating an engaging & fun digital experience for kids – Case Study

Logic Simplified

The game supports young minds to create new skills more efficiently while promoting fun. Interactive puzzle games, lesson plans, animated games, skill-building games, worksheets, storybooks, and many more make learning fun. Multiplayer Games. Refining the animation.