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Tiles editor progress report #5

Mircosoft Game Dev

Here comes a new progress report about the Tiles editor rework. This is most likely the last progress report before the 4.0 See other articles in this Godot 4.0 tiles editor series: Tiles editor progress report #1. Tiles editor progress report #2.

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Tiles editor progress report #2

Mircosoft Game Dev

Two months have passed since my last progress report on the tiles editor rework. See other articles in this Godot 4.0 tiles editor series: Tiles editor progress report #1. you are here) Tiles editor progress report #2. Here are the news.

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Tiles editor progress report #1

Mircosoft Game Dev

As you may already know, I now have been hired for a month to work on the TileMap and TileSet editors. My goal here is to improve the UX of working with tiles, making it both easier to use and more powerful. So here is a first progress report on how things are going. See other articles in this Godot 4.0

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Tiles editor progress report #3

Mircosoft Game Dev

It's time for a third progress report on the TileMap and TileSet editors rework! Updates are likely less visually appealing than in the previous progress report , but a lot of groundwork has been done since then. See other articles in this Godot 4.0 tiles editor series: Tiles editor progress report #1.

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Tiles editor progress report #4

Mircosoft Game Dev

This is the part 4 of the progress reports about the TileMap and TileSet editors rework. You can find the previous report here. Hopefully in the coming few weeks, the Tiles editors should be ready to be included in the first 4.0 See other articles in this Godot 4.0 Tiles editor progress report #2.

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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

As users, please report all bugs that you encounter and provide as much detail as you can (including screenshots, code, and where possible, a minimal reproduction project). The beta comes with a work-in-progress conversion tool that does part of the conversion work from 3.x For more information see the article introducing sky shaders.

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