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Lesson 4: Creating and Using Scripts

Game Designing

  Summary In this Unity Scripts tutorial, we explain the main concepts that apply to scripting in Unity. You’ll learn how to use Unity with C# and the tips and hacks to optimizing your scripts. About Scripting Scripting is an essential ingredient in all games. Welcome to another Unity tutorial.

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Jussi Kemppainen is exploring AI-assisted game development with Echoes of Somewhere

PreMortem.Games

point-and-click adventure game anthology series titled Echoes of Somewhere he’s exploring AI-assisted game development. “To produce a point and click game, and to document the creation of a partly AI-generated game.” Next, I start generating assets for the game with AI, like locations, character designs etc.”

AI 190
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D20 RPG – Entry Flow

The Liquid Fire

We can create and display an Entry asset, but won’t be able to fully test our work without a a few more important steps. Overview The asset we are testing with right now was serialized into the scene, but that means it will always show only that Entry. Then click the “Install” button (3). Not a bad start!

Asset 52
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The sense of wonder in Verne: The Shape of Fantasy by Gametopia “It’s a tribute”

PreMortem.Games

Development studio Gametopia has translated their love and admiration for the works of the author into an original tale, told through a pixel perfect point-and-click adventure. We used assets from the Unity store, which helped us to improve our camera. The influence of his work on our culture is enormous.

Fantasy 152
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? Happy New Year! Filmustage's 2023 Highlights and 2024 Aspirations

Filmustage

This first stride of 2023 brought the ability to add hidden elements and improved navigation, enabling a detailed and organized approach to character descriptions, script elements merging, and the addition of non-script items. May this year unfold like a well-scripted story, filled with moments of triumph and creativity.

Film 115
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Godot Tactics RPG – 01. Intro & Setup

The Liquid Fire

From there I used Sphere, an open source 2d Engine that scripted in javascript. You can download Godot here – [link] Click the link to Download the 4.x Unzip the folder and click on the program.exe(it should be something like “Godot_v4.1.3-stable_mono_win64.exe”) Downloading & Running I am using Godot 4.x

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D20 RPG – Item Pickup

The Liquid Fire

The TextMeshPro Text (UI) component has the ability to render HTML tags, and to handle things like determining where in the rendered text a user has clicked. A more complete game may want something more complex, but you could always use these to load assets by the same name – something like the way we handle the Entry.

Asset 40