article thumbnail

CGS 3D modeling students build incredible sets, characters, and props

CG Spectrum

Led by experts who've created assets on some of your favorite films and games, CG Spectrum's 3D modeling courses are ensuring students not only understand and know their craft but also the industry they'll be working in. Explore our courses and join the next intake! 3D MODELING COURSES.

Prop 52
article thumbnail

So how much $ (in general) does it cost to produce a fully animated/rigged, fully voiced 1-3 minute cutscene in a game that’s in ongoing development (something like SWTOR, where they have a lot of prebuilt assets)? Like just a general low range and high range? I’m seeing a lot of people complaining about prioritizing content they want, and don’t know enough about the behind the scenes costs to properly communicate they’re being unrealistic with their complaints.

Ask a Game Dev

If you need a completely new custom character model, that takes time from a character artist and a texture artist. The bulk discounts only really work if the things we're paying for can be reused multiple times though - the more specific an asset is (e.g. that might need to be created for certain specific cutscenes.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset. will be required.

article thumbnail

Everything You Need to Know About 3D Game Art Production 

iXie gaming

Texturing : In this phase, you give 3D objects color, texture, and surface features. Prop art: It involves producing smaller pieces like weapons, furniture, and other things that assist to bring the game environment to life. The pipeline is essential for assuring the successful and efficient creation of the game assets.

Art 52
article thumbnail

Little Racer – 3D Art

The Knights of Unity

Almost every 3D asset is painted using only one atlas texture. As I mentioned before – almost every 3D object uses the same atlas texture. Players are able to create their own tracks using road parts, obstacles and props. Majority of props work on the same principles as the rest of assets.

Art 52
article thumbnail

Ask a Game Dev - Untitled Article

Ask a Game Dev

Keeps tabs on all of the incoming art assets to make sure they adhere to style and meet requirements. Prop Artist : Creates the wire frames that form the shape of not living things. Texture Artist : 3D wire frames need skins that make them look right in various lighting situations. Technical Director - Engineering lead.

article thumbnail

Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Due to its extensive asset store, versatility, and a multitude of tutorials and online courses, Unity has become the most popular 2D and 3D development platform in the world. Luckily both engines offer asset stores that allow users to download free and paid props, shading, textures, and many more.

Engine 52