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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

It helps reduce the amount of detail by simplifying polygons and textures as they get further away from the camera. Example of different LODs on a 3D model and where they would be used in relation to the camera (Image: arm Developer) Which software do you need to create LOD models?

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NVIDIA RTX, Unreal Engine 5 Define Future of Game Development and Content Creation

Nvidia

Dynamic Open Worlds Full of Geometric Detail With the introduction of Nanite and Lumen in UE5, developers can create games that contain massive amounts of geometric detail with fully dynamic global illumination. This allows users to focus less on tedious tasks and more on creativity.

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5 Factors Which Vary Unreal Engine 5 from Unreal Engine 4 

iXie gaming

The world of game development has seen a significant shift with the recent release of Unreal Engine 5, which promises to bring an unprecedented level of realism and interactivity to gaming experiences. The introduction of Unreal Engine 5 is an exciting development for the game development industry. What is the Unreal Engine?

Engine 52
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Core: Handle corner cases for curve baking ( GH-69726 ). If you have existing scenes and resources with navigation polygons and meshes, you might want to skip beta 9 and wait for beta 10 in a few days so that your scenes and resources are ported seamlessly. NET 6 build (C#, GDScript, GDExtension). Requires.NET SDK 6.0

Beta 99
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Dev snapshot: Godot 3.5 beta 2

Mircosoft Game Dev

alpha builds and maintenance releases for the stable branch ( 3.4.3 , 3.4.4 This adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. You can move the polygon with the node transform, drag the corners to reshape it, add delete points. It's already been 2 months since 3.5

Beta 52
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Core: Handle corner cases for curve baking ( GH-69726 ). If you have existing scenes and resources with navigation polygons and meshes, you might want to skip beta 9 and wait for beta 10 in a few days so that your scenes and resources are ported seamlessly. NET 6 build (C#, GDScript, GDExtension). Requires.NET SDK 6.0

Beta 75
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Dev snapshot: Godot 3.5 beta 4

Mircosoft Game Dev

alpha builds , we're trying to release 3.5 beta builds every other week to ensure that new features can be tested, bugs can be reported and bugfixes can be validated. In this build, we also built it for 32-bit platforms (armv7 and x86) as there was some demand for it, so you'll find the APK is a bit heavier. Like with 4.0

Beta 52