Introducing the new "last minute" lightmapper
Mircosoft Game Dev
DECEMBER 13, 2017
This generally works and looks pretty, but it's quite shader intensive, which makes it not work on mobile or low end GPUs. The solution to these problems is to add support for a more traditional lightmapper (pre-baked light texture). Lightmapping is a very cheap operation, so it should run fine even on low end mobile.
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