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Final Factory by Never Games takes automation into space and adds bullet-hell

PreMortem.Games

Pretty impressive for a largely solo-developed game. “At At this stage the game is more like a cross between Factorio and Cosmoteer ”, explains Ryding. Hence the premise of the game is that you are a Von Neumann probe, sent to consume all the resources in the Universe and build the ultimate (final) factory.

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Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

When Jonathan Barbosa Dijkstra lost his job, just before the pandemic hit, he decided to give his dream of making a game by himself a proper go. He took some online courses on programming and he was in business, as a solo dev operating under the name of Frambosa , only six months later. Why did you become a solo developer? “I

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Indie dev studio Wikkl Works takes virtual rock climbing to New Heights

PreMortem.Games

Wikkl Works , a Netherlands-based game studio, is working hard on the climbing game New Heights. By using photogrammetry the game offers real life locations like famous rock faces or even well known landmarks. Then we got the idea to scan real world cliffs and mountains into the game using photogrammetry.

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How to Make Board Game Rules

Brand Game Development

This week while working on my current board game design, a lot of things have come into focus. Now it’s time to start tweaking board game rules. This is where board game design often becomes very tricky. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.

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Among Us VR dev talks about how to create immersive worlds

Game Analytics

It’s about allowing players to lose themselves in more than just a game, but a new world. This goal is always top-of-mind for Schell Games. In this interview, we spoke to Schell Games’ Vice President of Product, Charlie Amis, to learn their story. This isn’t as true or a high priority in PC and console games.

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3 Signs It’s Time to Quit Working a Board Game Design Idea

Brand Game Development

From time to time, I see board game creators on social media who have been working on the same design day-in, day-out for years on end. The first are people making a board game as a labor of love, who know they’re taking their sweet time on it, and they’re OK with it. Need help on your board game?

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How to Work in a Team in the Board Game Industry

Brand Game Development

I’ve talked about the benefits and challenges of working alone in the board game industry. Yet I’m a bit of an odd beast in the board game development world since most people prefer to work in teams. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.