Remove Balance Remove Fighting Remove Game Design Remove Puzzle
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Can Playrix' Puzzle Breakers Crack Zynga's Empires & Puzzles?

Deconstructor of Fun

This analysis is written by Taras Koshelev (Lead Game Designer at My.Games Venture Capital) who focused on game mechanics and loops and Michail Katkoff (Founder of Savage Game Studios) who covered the market and marketability. Playrix released Puzzle Breakers into soft-launch in late 2019. Puzzle RPGs on Mobile.

Puzzle 52
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2021 Predictions #3 Top Mobile RPGs Will Go Cross Platform

Deconstructor of Fun

Small Giant did it with Puzzle and Empires. RPG games on mobile in the West reached new heights during the lockdowns. And the Role-Playing Games (RPGs) kept up with the growth generating $3.3Bn year-to-date with a growth of 29% YoY. Looking at the RPIs (revenue per install) the game is trailing too far from its predecessor.

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7 Ways to Drastically Improve Your LiveOps: Learning from Clockmaker

Deconstructor of Fun

Many game designers will instantly say: "How can we show the player the same thing? Yes, in an ideal world of paid games, this could be true: a unique gaming experience is played only once. So we decided to loop the puzzles at the same time as adding new ones. This surprised us, as Clockmaker is a mystical game.

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God of War Ragnarok: Five Game Systems In One Bag

The Bottom Feeder

That fight really stomped me." "Do Designers are sensitive and can generally pick up non-verbal cues. When I watch someone play one of my games, I can pick up when they switch from enchanted to annoyed. So I went onto Twitch and YouTube and watched how Serious Gamerz did the hard fights. These are perfectly balanced.

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Elden Ring Is Fair and Just, Except When It Isn't

The Bottom Feeder

I've been trying to get good at game design for almost 30 years. In other words, yes, the game will troll you. The game will trick you and hide things and be confusing and unfair. Yet, when it matters, when you're in the fights, the meat of the game, you always have a fair chance. I mean, seriously.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Many people say that Cookie Run: Kingdom chose a very smart setup - on one hand, it has a vast universe with long histories, legends, power struggles, supernatural forces, and the eternal fight between good and evil; on the other, cookies are the sweet dessert that we see every day and associate with holiday, celebration, and happiness.

Baking 52
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Deathloop deconstruction / design thoughts

Radiator Blog

This is similar to my tactics games writeup and Enderal (huge Skyrim mod) writeup where I spoil some interesting game designer / systems design things. I don't discuss much of the game narrative. I assume general game design knowledge but minimal Deathloop-specific knowledge.