Remove Balance Remove Fighting Remove Mechanics Remove Writing
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Spotting and Dropping Bad Mechanics

Brand Game Development

Most board game mechanics will not work as well as you intend them to. Good board game developers need to know when to drop mechanics and when to refine them. I’ve been playing with a new mechanic called “traffic.” Yes, I thought this would make a good mechanic a week ago. Click here. So it goes.

Mechanics 130
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How to Make Board Game Rules

Brand Game Development

As I said last week , “rules regulate the way mechanics are implemented. A mechanic is the concept behind the game and the rule is the way that it’s handled to ensure balance.” ” Rules are really tricky to do right because you have to serve two purposes: balance the game and communicate clearly.

Balance 130
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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together. This has led to some wildly unusual combinations.

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5 Reasons Why I Became Bullish on Blockchain Gaming

Deconstructor of Fun

I spend most of my waking hours thinking about game mechanics and how they will make players feel. Fighting Power Creep with Scarcity As the Lead Designer on Legendary: Game of Heroes , I invested a lot of time on our first few hundred heroes. Fighting Purchase Regret with Ownership. In my heart, I am a game designer.

Asset 52
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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

We never want the player to feel too powerful, playing more of an underdog role, thus our heroes fight back and repel the pirates with water based weaponry and equipment normally used for farming irrigation. Fortunately with so much water all around the player is never too far from a refill to keep the fight going.”

Studios 104
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Rebalancing Cogmind

Grid Sage Games

Mechanics that are never quite worth taking advantage of, items that haven’t lived up to their potential, or were later superseded by other options but remained unchanged, or even long-term experiments that were included at some point but never updated/expanded/removed. Alien Artifacts.

Balance 52
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God of War Ragnarok: Five Game Systems In One Bag

The Bottom Feeder

I don't want to write a review. Is that new mechanic fun? That fight really stomped me." "Do So I went onto Twitch and YouTube and watched how Serious Gamerz did the hard fights. The fights were just too fast and chaotic for anything else, especially against the tough bosses. These are perfectly balanced.