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Dev snapshot: Godot 3.2.2 beta 2

Mircosoft Game Dev

release with bug fixes in 3.2.1 , we're now looking at integrating some new features that didn't make it into the 3.2 Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ) ( added in 3.2.2 stable, which is why we publish this beta build now. stable, which is why we publish this beta build now. How to test.

Beta 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

This new RC 2 build should be quite stable and we hope that many Godot 3.2.x stable build. If all goes well, the next build should be 3.2.2-stable. Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ). It should be safe to test this build directly with pre-existing projects made with Godot 3.2.x.

Beta 52
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Release candidate: Godot 3.2 RC 3

Mircosoft Game Dev

The second RC build on Monday fared fairly well and had no new regression. Mono: Various bug fixes ( GH-35372 , GH-35407 , GH-35472 , GH-35478 ). Rendering: Fix shadow culling with orthogonal camera and wrong VIEWPORT_SIZE shader builtin ( GH-35406 ). For changes since the last RC build, see the list of commits.

Bug 52
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Dev snapshot: Godot 3.2.2 beta 3

Mircosoft Game Dev

release with bug fixes in 3.2.1 , we're now looking at integrating some new features that didn't make it into the 3.2 Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ). stable, which is why we publish this beta build now. stable, which is why we publish this beta build now. After refining our Godot 3.2

Beta 52
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Dev snapshot: Godot 3.2.2 beta 4

Mircosoft Game Dev

This beta 4 fixes some regressions and adds more bug fixes to make the upcoming release even better. Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ). stable, which is why we publish this beta build now. stable, which is why we publish this beta build now. Fix for the dangling Variant bug.

Beta 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

This new RC 3 build fixes a couple recent regressions. Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ). While this is not a feature per se, it fixes a major annoyance that users have had with pointers to freed objects unexpectedly being re-assigned to new objects, causing hard-to-debug issues. How to test.

Beta 52
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Release candidate: Godot 3.2.2 RC 1

Mircosoft Game Dev

This new RC 1 build should be quite stable and we hope that many Godot 3.2.x stable build. Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ). It should be safe to test this build directly with pre-existing projects made with Godot 3.2.x. Fix for the dangling Variant bug. The upcoming Godot 3.2.2

Beta 52