Dev snapshot: Godot 3.2.2 beta 3
Mircosoft Game Dev
MAY 22, 2020
stable, which is why we publish this beta build now. If you find any new issue with this build, especially related to one of the listed big changes, please report it on GitHub , ideally including a minimal project that can be used to reproduce the issue. GLES2 batching is enabled by default both in-game and in the editor.
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