Remove Code Remove Culling Remove Scripting Remove UX
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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Rendering: Portal occlusion culling. by calling queue_free() ) but is still accessed somewhere else in a script. To simplify some of the most common constructs in input handling code for character movement, Aaron Franke ( aaronfranke ) added two new helper methods : Input.get_axis() and Input.get_vector(). Frame delta smoothing.

UX 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

Note: Breaks compatibility for users of this plugin, but it's easy to adapt your code. Core: Fixed false positives in the culling system ( GH-37863 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). Core: Fix dangling Variants ( GH-38119 ).

Beta 52
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Dev snapshot: Godot 3.2.2 beta 4

Mircosoft Game Dev

Core: Fixed false positives in the culling system ( GH-37863 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). HTML5: Switch key detection from keyCode to code ( GH-39298 ). Core: Fix leaks and crashes in OAHashMap ( GH-38828 ).

Beta 52
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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

Exporting C# projects to iOS should be done from macOS using the classical workflow , and the scripts will be automatically compiled Ahead-of-Time (AOT) for iOS. Core: Fixed false positives in the culling system ( GH-37863 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ).

Debug 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

Core: Fixed false positives in the culling system ( GH-37863 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). HTML5: Switch key detection from keyCode to code ( GH-39298 ). Core: Fix dangling Variants ( GH-38119 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 1

Mircosoft Game Dev

Core: Fixed false positives in the culling system ( GH-37863 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). HTML5: Switch key detection from keyCode to code ( GH-39298 ). Core: Fix leaks and crashes in OAHashMap ( GH-38828 ).

Beta 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

macOS: ARM64 build, code signing. Fabio Alessandrelli ( Faless ) has done a lot of work to enable running the Godot editor on the Web, using the same export code as for Godot-made games (since the Godot editor is developed 100% with the Godot API). macOS: ARM64 build, code signing. Various light culling fixes.