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Godot Tactics RPG – 03. Input & Camera

The Liquid Fire

func SaveMap(saveFile): var save_game = FileAccess.open(saveFile, FileAccess.WRITE) var version = 1 var size = tiles.size() save_game.store_8(version) save_game.store_16(size) for key in tiles: save_game.store_8(key.x) save_game.store_8(tiles[key].height) pos.x, "pos_z" : tiles[key].pos.y, pos.y, "height" : tiles[key].height

Tile 59
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How We Printed the Tasty Humans Board Game Kickstarter

Brand Game Development

It’s a tile-placement, puzzle-solving board game for 1-4 players about villagers attacking monsters. So we followed this basic process for the box, boards, rules, cards, and tiles. Most companies you work with online have customer service based in the US to reduce the possibility of errors in communication.

Tile 130
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Tasty Humans: How Our Board Game Raised $20,536 on Kickstarter

Brand Game Development

It’s a puzzle-solving, tile placement board game for 1-4 players where you play as a fantasy monster who’s hungry for villagers. Join my community of over 2,000 game developers, artists, and passionate creators. We were very communicative and always willing to help one another out. Need help on your board game?

Art 130
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indiecade + board game designs update

Interesting Choices

I'm also playing around with adding more "build around me" tiles that come early in the game, so that players can have a direction and get especially excited about tiles that they might be able to pick up later.

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Marvel Snap - The Definitive Deconstruction

Deconstructor of Fun

The game could benefit from better communication around the benefits of the Pro Bundle, or even throw in a unique variant, or some Gold! Location Tiles As a reminder, winning a game in Marvel Snap requires capturing two out of the three location tiles. This means that the tile will show up 40% more often in games.

Tile 95
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Turkish Gaming Phenomenon Uncovered: A Conversation with Rina Onur

Deconstructor of Fun

Together with Mishka, they discuss the highs and lows of Spyke Games, shining a spotlight on their latest sensation, Tile Busters. Rina attributes the success of Tile Busters, their second and most successful game to date, to an experiment gone right. Even if it is not your preferred genre choice. I couldn’t agree more.

Tile 65
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How to Develop Mentally and Emotionally Accessible Board Games

Brand Game Development

This guide comes in three parts: Cognitive Accessibility Communicative Accessibility Emotional Accessibility. Brandon: Let’s talk about cognitive and communicative accessibility. Communicative Accessibility. Brandon: What are some ways in which games fail to achieve communicative accessibility?