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In Vampire Hunters you need all of your six hands and a dozen guns to survive

PreMortem.Games

It makes Vampire Hunters a frantic fps bullet hell that keeps players on their toes. “We We absolutely love coming up with new ideas and experimenting with crazy concepts.” We believed that an old-school FPS would be a perfect fit. However, after testing this concept, we thought, ‘Why not add another hand?’ And it was!”,

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When we look at FPS games that have a story or a campaign mode, one of the flaws I see is the last boss and making it “feel” like a last boss fight. It always is either make the boss a bullet sponge and take 100 headshots, he dies in a QTE, or the player has so powerful a gun it trivializes the fight. Is this an inherent unsolvable problem with the FPS genre or can you think of FPS games that have come up with interesting, climactic, and “epic” boss fights?

Ask a Game Dev

There are a number of clever and reasonable ways to work around these conflicting concepts. As a design exercise, can you think of other methods of a final FPS boss fight that maintains the boss's humanity but still makes it reasonably engaging? Here are a few general methods of doing this that I thought of off the top of my head.

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[Fixed] SUPERHOT Crashing, Not Starting, Performance Issues

Game Errors

SUPERHOT is a first-person shooter with an amazing concept, time moves only when you move. The most common SUPERHOT issues that players reported on Steam Dashboard are crashing, not launching, black screen, and performance issues like low FPS, FPS drops, lag, that are making the game unplayable.

FPS 94
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Agile input processing is here for smoother, more responsive gameplay

Mircosoft Game Dev

Consider a game that wants its gameplay logic and physics to run at 60 FPS. If the device running the game is not powerful enough to keep everything at 60 FPS, the engine will run at a lower effective FPS rate. This new approach improves the responsiveness of the game in situations of lower-than-ideal FPS. beta and later.

FPS 52
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Destiny 2 Preservation Mission Not Showing Up: How to Fix

Game Errors

Although you are a fan of the FPS genre and SF themes, the game’s concept may turn you off even though you want to enjoy it. The primary campaign in Destiny 2 has a solid story that is easy to follow even when it’s your first encounter with motifs of this world.

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The Kristala Dev Blog - Issue #33

Astral Clock Tower Studios

Concept Art. Now that our concept art team has nearly completed the designs for all existing assets and items in the Kristala build that needed to be replaced with fresh assets, they're now able to move on to creating brand new items that don't yet have 3D counterparts. 3D Modeling.

Dev 52
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Adventures in Map Zooming, Part 1: Realtime Image Scaling

Grid Sage Games

If this sounds terrible, that’s because it is :P The performance of realtime software scaling is no good, with a first iteration tanking my FPS from 240 to 40, and that one wasn’t even working right. Once it got “fixed” the real FPS was more like 24, definitely far below acceptable. But it did work!

Render 52