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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. Let’s find out. And that’s where Unity wins.

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Dev snapshot: Godot 4.0 beta 5

Mircosoft Game Dev

Editor: Fix reload scripts error after saving in external editor ( GH-68203 ). Rendering: Fix several render issues found while debugging XR ( GH-68102 ). Rendering: Add texture reading code to OpenGL3 renderer for web and mobile ( GH-68138 ). Editor: Load and use system emoji font in the editor ( GH-68090 ).

Beta 91
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D20 RPG – Action Menu

The Liquid Fire

The menu’s we have implemented so far would need to be interacted with either by touch (such as if we published the game to mobile) or by mouse click (publish web, Mac or PC). It contains a prefab of a super simple action menu prefab and script that we can use to rough in some functionality.

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Release candidate: Godot 3.5 RC 8

Mircosoft Game Dev

The current version doesn't have a lot of mobile specific changes, so it's only really usable on a tablet with keyboard and mouse - but the foundation is there to improve upon, and we're interested in your feedback and ideas son how to make the Godot experience more mobile friendly! x one, or adopt the new API from 4.0.

Render 52
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Release candidate: Godot 3.5 RC 1

Mircosoft Game Dev

The current version doesn't have a lot of mobile specific changes, so it's only really usable on a tablet with keyboard and mouse - but the foundation is there to improve upon, and we're interested in your feedback and ideas son how to make the Godot experience more mobile friendly! x one, or adopt the new API from 4.0.

Render 52
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Release candidate: Godot 3.5 RC 7

Mircosoft Game Dev

The current version doesn't have a lot of mobile specific changes, so it's only really usable on a tablet with keyboard and mouse - but the foundation is there to improve upon, and we're interested in your feedback and ideas son how to make the Godot experience more mobile friendly! x one, or adopt the new API from 4.0.

Render 52
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Release candidate: Godot 3.5 RC 3

Mircosoft Game Dev

The current version doesn't have a lot of mobile specific changes, so it's only really usable on a tablet with keyboard and mouse - but the foundation is there to improve upon, and we're interested in your feedback and ideas son how to make the Godot experience more mobile friendly! x one, or adopt the new API from 4.0.

Render 52