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Top 5 Ray Tracing Sessions for Graphics Developers from GTC 21

Nvidia

Engineers, product developers and designers around the world attended GTC to experience the latest NVIDIA solutions that are accelerating interactive rendering and simulation workflows in real time. On-Demand Sessions Ray Tracing in One Weekend Pete Shirley gets you started on the fundamentals of ray tracing.

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Ray Tracing Gems II Available Today as Free Digital Download

Nvidia

Ray Tracing Gems II is now available to download for free via Apress. Ray Tracing Gems II is now available to download for free via Apress. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games.

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Essential Ray Tracing SDKs for Game and Professional Development

Nvidia

Game and professional visualization developers need the best tools to create the best games and real-time interactive content. To help them achieve this goal, Game and professional visualization developers need the best tools to create the best games and real-time interactive content.

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Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine

Nvidia

Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and OptiX Ray Tracing Engine (OptiX). NVIDIA OptiX Ray Tracing Engine 7.4 also received performance improvements to the demand loading library, ray payloads, and curves.

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RTX for Indies: Stunning Ray-Traced Lighting Achieved with RTXGI in Action-Platformer Escape from Naraka

Nvidia

Developed by XeloGames, an indie studio of just three, and published by Headup Games, Escape from Naraka achieves eye-catching ray-traced lighting using RTX. Escape from Naraka was made in Unreal Engine 4, using NVIDIA’s NvRTX branch to bring ray tracing and DLSS into production.

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Five Unique Real-Time Rendering Tips from NVIDIA Experts

Nvidia

We recently kicked off our NVIDIA Developer Program exclusive series of Connect with Experts Ask Me Anything (AMA) sessions featuring NVIDIA experts and Ray Tracing Gems editors Eric Haines, Adam Marrs, Peter Shirley, and Ingo Wald. Note that you can access this content on demand.) Do ray tracing and deep learning overlap?

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Enhance Immersive Experiences with the New Varjo XR-4 Series Headsets, Powered by NVIDIA

Nvidia

The latest XR-4 series headsets support NVIDIA Omniverse and are powered by NVIDIA GPUs, unlocking high-fidelity photorealism and real-time ray-tracing capabilities for extended reality (XR) developers and users. USD holds immense potential for the XR industry with its open-source nature and interoperability.