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The Role of Player Behavior Analytics in Gaming

iXie gaming

Developers are now using their games as data collection and analysis tools to better understand their player preferences. This has unlocked new possibilities in gaming, introducing the aspect of data science in gaming. This data includes player preferences, interactions, and in-game actions, to mention a few.

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Kyzrati’s Game Design Philosophy

Grid Sage Games

Recently a player asked me a question regarding my game balance philosophy, and while I can often respond to queries by pointing to some previous article, despite all my writing and no doubt occasionally touching on related topics, I had yet to explicitly do any sort of summary of the philosophy behind my gamedev work. Cogmind 7DRL!

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How to Keep the Hype Train Going After a Board Game Kickstarter

Brand Game Development

You could also use your success to launch multiple games, building a company in the process. Alternatively, you could dedicate yourself to game design, picking up 5-10% on every game you design for different companies. The point is, Kickstarter is just the beginning. All aboard the HYPE TRAIN!

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8 Signs Your Game is Ready for Blind Play-Testing

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Click here – it will take you right to the updates at the bottom of the page. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.

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Lifetime Value

The Knights of Unity

In short: it is used to measure the value of your game and assess the profitability of investment. One of the mistakes made by developers, game designers or analysts is, as Google mentioned on their blog, not including all revenue sources in their LTV calculations. LTV for Segment Using Historical Data. Overview .

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. It also has more useful built-in data types such as integer vectors. The core engine has been significantly optimized, especially on the memory and data-oriented areas.

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Method Acting for Board Games – Immerse Yourself in a Theme

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Click here – it will take you right to the updates at the bottom of the page. A lot of times, board game designers and publishers will create abstract games and add themes later.